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Game Audio Learning Portal
Game Audio Learning Portal
Learning Roadmap
AirCon Vault
Resources
Communities
Mentorships
Reel Reviews
Events
About
Courses
Learning Roadmap
AirCon Vault
Resources
Communities
Mentorships
Reel Reviews
Events
About
Courses
Sound Design Basics Greg Lester 09/06/2022 Sound Design Basics Greg Lester 09/06/2022

How Sound Works & How We Perceive It

An overview of the fundamentals of Acoustics and Psychoacoustics.

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Sound Design Basics Greg Lester 08/06/2022 Sound Design Basics Greg Lester 08/06/2022

How Sound Works In The Digital Domain

An introduction to bit depth, sample rate, file formats, and the roles they play in game audio.

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Sound Design Basics Greg Lester 07/06/2022 Sound Design Basics Greg Lester 07/06/2022

What DAW Should I Learn For Game Audio?

How to choose and learn a DAW for game audio.

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Sound Design Basics Greg Lester 06/06/2022 Sound Design Basics Greg Lester 06/06/2022

How To Use Audio Effects (Plugins)

An overview of the tools and effects we use to manipulate sounds.

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Sound Design Basics Greg Lester 05/06/2022 Sound Design Basics Greg Lester 05/06/2022

How To Record Sounds & Build A Sound Library

How to record, edit, process and name sounds, and where you can purchase high-quality sound libraries.

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Sound Design Basics Greg Lester 04/06/2022 Sound Design Basics Greg Lester 04/06/2022

Synthesis For Game Audio

How to use synthesisers to create exciting new sounds.

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Sound Design Basics Greg Lester 03/06/2022 Sound Design Basics Greg Lester 03/06/2022

How To Process & Edit Audio For Games

A practical introduction to the most fundamental techniques used in sound design.

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Sound Design Basics Greg Lester 02/06/2022 Sound Design Basics Greg Lester 02/06/2022

Basic Music Theory For Sound Designers

A brief overview of the basics of music theory, and its role in game audio.

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Sound Design Basics Greg Lester 01/06/2022 Sound Design Basics Greg Lester 01/06/2022

Essential Tools For Game Audio

Introducing you to all the essential tools a sound designer uses every day.

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